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Other Gear: Give the Warlock a few scrolls to compensate for their relatively short spellbook.For early levels when these abilities are still in their infancy, a whip and shield combo are also solid choices. Weapons: There's a relatively small array of spells but also possess one of the most powerful cantrips in D&D, and only the Hexblade subclass is really concerned with carrying a weapon.Armor: These spellcasters can wear leather, so they already have an AC advantage as long as they're not stealing gear from the Rogue in the party.Their choice of Otherworldly Patron determines more specific choices when it comes to accessories, but they are primarily a damage dealer and crowd-controller. General Attributes: Warlocks rely on Charisma for their spellcasting abilities, so anything that boosts this ability score is great from the start.RELATED: Dungeons & Dragons: Skills Every Ranger Should Know (& Others To Avoid) Rogue Some Rangers can use spells and scrolls of the healing variety, but their depth of knowledge is limited, comparable to Paladins. Other Gear: Feats, spells, and trinkets that buff the character's aim and hit rating are common for Rangers, even at early levels.Rangers that go the spellcasting route can choose a quarterstaff, which can be used as both a weapon and a Focus. Weapons: The bow is the Ranger's signature weapon, and those with enough points in their Strength score can equip a longbow.A Ranger can wear scale mail, but this has an adverse effect on the Stealth ability, so it's better to stick with leather until the player has more experience and the character has more need of protection than trickery. Armor: Leather armor is the best a Ranger can do at any level, but which type depends on the individual.General Attributes: The Ranger class is primarily martial in nature with a build that depends on their choice of Favored Enemy, Fighting Style, and Ranger Archetype.RELATED: Dungeons & Dragons: Best & Worst Things About Playing A Bard Cleric Other Gear: Bards can often use scrolls and other magical items if the party has a few spares lying around, and anything that adds bonus AC is also useful.
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For those Bards that want a ranged weapon option, a crossbow is the best choice. Casting will always be the Bard's most powerful ranged ability, and spells with crowd control options like Sleep or Hideous Laughter are essential at lower levels.
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Role-playing games are often associated with computers and consoles these days, but the table-top version of Dungeons & Dragons is thriving in spite of modern competition.